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This CVE record has been updated after NVD enrichment efforts were completed. Enrichment data supplied by the NVD may require amendment due to these changes.
Description
A specially-crafted file can cause libjxl's decoder to write pixel data to uninitialized unallocated memory. Soon after that data from another uninitialized unallocated region is copied to pixel data.
This can be done by requesting color transformation of grayscale images to another grayscale color space. Buffers allocated for 1-float-per-pixel are used as if they are allocated for 3-float-per-pixel. That happens only if LCMS2 is used as CMS engine. There is another CMS engine available (selected by build flags).
Metrics
NVD enrichment efforts reference publicly available information to associate
vector strings. CVSS information contributed by other sources is also
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[{"vendor":"Red Hat","product":"Red Hat Enterprise Linux 10","defaultStatus":"unaffected","cpes":["cpe:/o:redhat:enterprise_linux:10"]},{"vendor":"Red Hat","product":"Red Hat Enterprise Linux 7","defaultStatus":"unaffected","cpes":["cpe:/o:redhat:enterprise_linux:7"]},{"vendor":"Red Hat","product":"Red Hat Enterprise Linux 8","defaultStatus":"unaffected","cpes":["cpe:/o:redhat:enterprise_linux:8"]},{"vendor":"Red Hat","product":"Red Hat Enterprise Linux 9","defaultStatus":"unaffected","cpes":["cpe:/o:redhat:enterprise_linux:9"]}]
Google Inc.: https://github.com/libjxl/libjxl/issues/4549 Types: Exploit, Issue Tracking, Patch
CVE Modified by CISA-ADP2/11/2026 3:16:07 PM
Action
Type
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New Value
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Reference
https://github.com/libjxl/libjxl/issues/4549
New CVE Received from Google Inc.2/11/2026 11:16:04 AM
Action
Type
Old Value
New Value
Added
Description
A specially-crafted file can cause libjxl's decoder to write pixel data to uninitialized unallocated memory. Soon after that data from another uninitialized unallocated region is copied to pixel data.
This can be done by requesting color transformation of grayscale images to another grayscale color space. Buffers allocated for 1-float-per-pixel are used as if they are allocated for 3-float-per-pixel. That happens only if LCMS2 is used as CMS engine. There is another CMS engine available (selected by build flags).