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  • Results Type: Overview
  • Keyword (text search): cpe:2.3:a:libsdl:simple_directmedia_layer:2.0.0:*:*:*:*:*:*:*
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There are 15 matching records.
Displaying matches 1 through 15.
Vuln ID Summary CVSS Severity
CVE-2020-14410

SDL (Simple DirectMedia Layer) through 2.0.12 has a heap-based buffer over-read in Blit_3or4_to_3or4__inversed_rgb in video/SDL_blit_N.c via a crafted .BMP file.

Published: January 19, 2021; 3:15:12 PM -0500
V3.1: 5.4 MEDIUM
V2.0: 5.8 MEDIUM
CVE-2020-14409

SDL (Simple DirectMedia Layer) through 2.0.12 has an Integer Overflow (and resultant SDL_memcpy heap corruption) in SDL_BlitCopy in video/SDL_blit_copy.c via a crafted .BMP file.

Published: January 19, 2021; 3:15:12 PM -0500
V3.1: 7.8 HIGH
V2.0: 6.8 MEDIUM
CVE-2019-14906

A flaw was found with the RHSA-2019:3950 erratum, where it did not fix the CVE-2019-13616 SDL vulnerability. This issue only affects Red Hat SDL packages, SDL versions through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow flaw while copying an existing surface into a new optimized one, due to a lack of validation while loading a BMP image, is possible. An application that uses SDL to parse untrusted input files may be vulnerable to this flaw, which could allow an attacker to make the application crash or execute code.

Published: January 07, 2020; 4:15:10 PM -0500
V3.1: 9.8 CRITICAL
V2.0: 7.5 HIGH
CVE-2019-13616

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in BlitNtoN in video/SDL_blit_N.c when called from SDL_SoftBlit in video/SDL_blit.c.

Published: July 16, 2019; 1:15:12 PM -0400
V3.1: 8.1 HIGH
V2.0: 5.8 MEDIUM
CVE-2019-7638

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDL_pixels.c.

Published: February 08, 2019; 6:29:00 AM -0500
V3.1: 8.8 HIGH
V2.0: 6.8 MEDIUM
CVE-2019-7637

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDL_FillRect in video/SDL_surface.c.

Published: February 08, 2019; 6:29:00 AM -0500
V3.0: 8.8 HIGH
V2.0: 6.8 MEDIUM
CVE-2019-7636

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in SDL_GetRGB in video/SDL_pixels.c.

Published: February 08, 2019; 6:29:00 AM -0500
V3.1: 8.1 HIGH
V2.0: 5.8 MEDIUM
CVE-2019-7635

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Blit1to4 in video/SDL_blit_1.c.

Published: February 08, 2019; 6:29:00 AM -0500
V3.1: 8.1 HIGH
V2.0: 5.8 MEDIUM
CVE-2019-7578

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitIMA_ADPCM in audio/SDL_wave.c.

Published: February 07, 2019; 2:29:01 AM -0500
V3.1: 8.1 HIGH
V2.0: 5.8 MEDIUM
CVE-2019-7577

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in SDL_LoadWAV_RW in audio/SDL_wave.c.

Published: February 07, 2019; 2:29:00 AM -0500
V3.1: 8.8 HIGH
V2.0: 6.8 MEDIUM
CVE-2019-7576

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (outside the wNumCoef loop).

Published: February 07, 2019; 2:29:00 AM -0500
V3.0: 8.8 HIGH
V2.0: 6.8 MEDIUM
CVE-2019-7575

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode in audio/SDL_wave.c.

Published: February 07, 2019; 2:29:00 AM -0500
V3.1: 8.8 HIGH
V2.0: 6.8 MEDIUM
CVE-2019-7574

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_decode in audio/SDL_wave.c.

Published: February 07, 2019; 2:29:00 AM -0500
V3.0: 8.8 HIGH
V2.0: 6.8 MEDIUM
CVE-2019-7573

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef loop).

Published: February 07, 2019; 2:29:00 AM -0500
V3.0: 8.8 HIGH
V2.0: 6.8 MEDIUM
CVE-2019-7572

SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in IMA_ADPCM_nibble in audio/SDL_wave.c.

Published: February 07, 2019; 2:29:00 AM -0500
V3.0: 8.8 HIGH
V2.0: 6.8 MEDIUM