Vulnerability Change Records for CVE-2018-6251

Change History

Initial Analysis 5/11/2018 1:37:45 PM

Action Type Old Value New Value
Added CPE Configuration

								
							
							
						
AND
     OR
          *cpe:2.3:a:nvidia:gpu_driver:-:*:*:*:*:*:*:*
     OR
          cpe:2.3:o:microsoft:windows:-:*:*:*:*:*:*:*
Added CVSS V2

								
							
							
						
(AV:L/AC:L/Au:N/C:C/I:C/A:C)
Added CVSS V3

								
							
							
						
AV:L/AC:L/PR:L/UI:N/S:U/C:H/I:H/A:H
Added CWE

								
							
							
						
CWE-119
Changed Reference Type
http://nvidia.custhelp.com/app/answers/detail/a_id/4649 No Types Assigned
http://nvidia.custhelp.com/app/answers/detail/a_id/4649 Vendor Advisory
Changed Reference Type
https://www.talosintelligence.com/vulnerability_reports/TALOS-2018-0514 No Types Assigned
https://www.talosintelligence.com/vulnerability_reports/TALOS-2018-0514 Third Party Advisory

CVE Modified by NVIDIA Corporation 4/18/2018 9:29:06 PM

Action Type Old Value New Value
Changed Description
An exploitable heap memory corruption vulnerability exists in the NVIDIA D3D10 Driver 22.21.13.8607. A specially crafted pixel shader can cause heap memory corruption, resulting in at least denial of service, and potential code execution. An attacker can provide a specially crafted shader file (either in binary or text form) to trigger this vulnerability. This vulnerability can be triggered from a VMware guest, and the VMware host will be affected (potentially leading to VMware crash or guest-to-host escape).
NVIDIA Windows GPU Display Driver contains a vulnerability in the DirectX 10 Usermode driver, where a specially crafted pixel shader can cause writing to unallocated memory, leading to denial of service or potential code execution.