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Search Parameters:
  • Results Type: Overview
  • Keyword (text search): cpe:2.3:a:godotengine:godot_engine:3.0.3:*:*:*:*:*:*:*
  • CPE Name Search: true
There are 2 matching records.
Displaying matches 1 through 2.
Vuln ID Summary CVSS Severity
CVE-2021-26826

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Published: February 08, 2021; 10:15:12 AM -0500
V4.0:(not available)
V3.1: 7.8 HIGH
V2.0: 6.8 MEDIUM
CVE-2021-26825

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Published: February 08, 2021; 10:15:12 AM -0500
V4.0:(not available)
V3.1: 7.8 HIGH
V2.0: 6.8 MEDIUM