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Vuln ID | Summary | CVSS Severity |
---|---|---|
CVE-2011-2952 |
Use-after-free vulnerability in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via vectors related to a dialog box. Published: August 18, 2011; 7:55:01 PM -0400 |
V4.0:(not available) V3.x:(not available) V2.0: 9.3 HIGH |
CVE-2011-2949 |
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via crafted ID3v2 tags in an MP3 file. Published: August 18, 2011; 7:55:00 PM -0400 |
V4.0:(not available) V3.x:(not available) V2.0: 9.3 HIGH |
CVE-2011-2948 |
RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.0 through 2.1.5, and Mac RealPlayer 12.0.0.1569 do not properly handle DEFINEFONT fields in SWF files, which allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted file. Published: August 18, 2011; 7:55:00 PM -0400 |
V4.0:(not available) V3.x:(not available) V2.0: 9.3 HIGH |
CVE-2011-2946 |
Unspecified vulnerability in an ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via unknown vectors. Published: August 18, 2011; 7:55:00 PM -0400 |
V4.0:(not available) V3.x:(not available) V2.0: 10.0 HIGH |
CVE-2011-1525 |
Heap-based buffer overflow in rvrender.dll in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.2, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted frame in an Internet Video Recording (IVR) file. Published: April 06, 2011; 12:55:15 PM -0400 |
V4.0:(not available) V3.x:(not available) V2.0: 9.3 HIGH |
CVE-2011-0694 |
RealNetworks RealPlayer 11.0 through 11.1, SP 1.0 through 1.1.5, and 14.0.0 through 14.0.1, and Enterprise 2.0 through 2.1.4, uses predictable names for temporary files, which allows remote attackers to conduct cross-domain scripting attacks and execute arbitrary code via the OpenURLinPlayerBrowser function. Published: February 21, 2011; 1:00:01 PM -0500 |
V4.0:(not available) V3.x:(not available) V2.0: 9.3 HIGH |
CVE-2010-0417 |
Buffer overflow in common/util/rlstate.cpp in Helix Player 1.0.6 and RealPlayer allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a RuleBook structure with a large number of rule-separator characters that trigger heap memory corruption. Published: February 18, 2010; 6:30:00 PM -0500 |
V4.0:(not available) V3.x:(not available) V2.0: 5.0 MEDIUM |
CVE-2008-1309 |
The RealAudioObjects.RealAudio ActiveX control in rmoc3260.dll in RealNetworks RealPlayer Enterprise, RealPlayer 10, RealPlayer 10.5 before build 6.0.12.1675, and RealPlayer 11 before 11.0.3 build 6.0.14.806 does not properly manage memory for the (1) Console or (2) Controls property, which allows remote attackers to execute arbitrary code or cause a denial of service (browser crash) via a series of assignments of long string values, which triggers an overwrite of freed heap memory. Published: March 12, 2008; 1:44:00 PM -0400 |
V4.0:(not available) V3.x:(not available) V2.0: 9.3 HIGH |
CVE-2006-1370 |
Buffer overflow in RealNetworks RealPlayer 10.5 6.0.12.1040 through 6.0.12.1348, RealPlayer 10, RealOne Player v2, RealOne Player v1, RealPlayer 8, and RealPlayer Enterprise before 20060322 allows remote attackers to have an unknown impact via a malicious Mimio boardCast (mbc) file. Published: March 23, 2006; 6:06:00 PM -0500 |
V4.0:(not available) V3.x:(not available) V2.0: 9.3 HIGH |
CVE-2005-2922 |
Heap-based buffer overflow in the embedded player in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, and Helix Player allows remote malicious servers to cause a denial of service (crash) and possibly execute arbitrary code via a chunked Transfer-Encoding HTTP response in which either (1) the chunk header length is specified as -1, (2) the chunk header with a length that is less than the actual amount of sent data, or (3) a missing chunk header. Published: December 31, 2005; 12:00:00 AM -0500 |
V4.0:(not available) V3.x:(not available) V2.0: 9.3 HIGH |
CVE-2005-4130 |
** UNVERIFIABLE, PRERELEASE ** NOTE: this issue describes a problem that can not be independently verified as of 20051208. Unspecified vulnerability in unspecified versions of Real Networks RealPlayer allows remote attackers to execute arbitrary code. NOTE: it is not known whether this issue should be MERGED with CVE-2005-4126. The information regarding this issue is extremely vague and does not provide any verifiable information. It has been posted by a reliable reporter with a prerelease disclosure policy. This item has only been assigned a CVE identifier for tracking purposes, and to serve as a concrete example for discussion of the newly emerging UNVERIFIABLE and PRERELEASE content decisions in CVE, which must be discussed by the Editorial Board. Without additional details or independent verification by reliable sources, it is possible that this item might be RECAST or REJECTED. Published: December 09, 2005; 6:03:00 AM -0500 |
V4.0:(not available) V3.x:(not available) V2.0: 7.5 HIGH |
CVE-2005-2629 |
Integer overflow in RealNetworks RealPlayer 8, 10, and 10.5, RealOne Player 1 and 2, and Helix Player 10.0.0 allows remote attackers to execute arbitrary code via an .rm movie file with a large value in the length field of the first data packet, which leads to a stack-based buffer overflow, a different vulnerability than CVE-2004-1481. Published: November 18, 2005; 6:03:00 PM -0500 |
V4.0:(not available) V3.x:(not available) V2.0: 5.1 MEDIUM |
CVE-2005-2630 |
Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094. Published: November 18, 2005; 6:03:00 PM -0500 |
V4.0:(not available) V3.x:(not available) V2.0: 5.1 MEDIUM |
CVE-2005-2055 |
RealPlayer 8, 10, 10.5 (6.0.12.1040-1069), and Enterprise and RealOne Player v1 and v2 allows remote malicious web server to create an arbitrary HTML file that executes an RM file via "default settings of earlier Internet Explorer browsers". Published: June 29, 2005; 12:00:00 AM -0400 |
V4.0:(not available) V3.x:(not available) V2.0: 5.0 MEDIUM |
CVE-2005-1766 |
Heap-based buffer overflow in rtffplin.cpp in RealPlayer 10.5 6.0.12.1056 on Windows, and 10, 10.0.1.436, and other versions before 10.0.5 on Linux, allows remote attackers to execute arbitrary code via a RealMedia file with a long RealText string, such as an SMIL file. Published: June 28, 2005; 12:00:00 AM -0400 |
V4.0:(not available) V3.x:(not available) V2.0: 5.1 MEDIUM |
CVE-2005-2052 |
Heap-based buffer overflow in vidplin.dll in RealPlayer 10 and 10.5 (6.0.12.1040 through 1069), RealOne Player v1 and v2, RealPlayer 8 and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an .avi file with a modified strf structure value. Published: June 28, 2005; 12:00:00 AM -0400 |
V4.0:(not available) V3.x:(not available) V2.0: 5.1 MEDIUM |
CVE-2005-0611 |
Heap-based buffer overflow in RealNetworks RealPlayer 10.5 (6.0.12.1056 and earlier), 10, 8, and RealOne Player V2 and V1, allows remote attackers to execute arbitrary code via .WAV files. Published: May 02, 2005; 12:00:00 AM -0400 |
V4.0:(not available) V3.x:(not available) V2.0: 5.1 MEDIUM |